Acta Geodaetica et Cartographica Sinica ›› 2026, Vol. 55 ›› Issue (3): 525-535.doi: 10.11947/j.AGCS.2026.20250490

• Photogrammetry and Remote Sensing • Previous Articles     Next Articles

A morphology-guided real-scene 3D modeling method of lunar geo-entities

Chenming YE1,2,3(), Zhizhong KANG1,2,3(), Jinhao CAI1,2,3, Bingzheng ZUO1,2,3, Shuai SHAO1,2,3, Yan LI1,2,3   

  1. 1.School of Land Science and Technology, China University of Geosciences (Beijing), Beijing 100083, China
    2.Hebei Key Laboratory of Aerospace Information and Intelligentized Surveying and Mapping, China University of Geosciences (Beijing), Beijing 100083, China
    3.Subcenter of International Cooperation and Research on Lunar and Planetary Exploration, Center of Space Exploration, Ministry of Education of the People's Republic of China, Beijing 100083, China
  • Received:2025-11-19 Revised:2025-12-30 Online:2026-04-16 Published:2026-04-16
  • Contact: Zhizhong KANG E-mail:yechenming@email.cugb.edu.cn;zzkang@cugb.edu.cn
  • About author:YE Chenming (1999—), male, PhD candidate, majors in real-scene 3D modeling and lunar and planetary remote sensing. E-mail: yechenming@email.cugb.edu.cn
  • Supported by:
    The National Natural Science Foundation of China(62495033; 42371453)

Abstract:

With the continuous advancement of deep space exploration missions, an increasing volume of multi-source, high-resolution lunar remote sensing data has been accumulated, providing a solid foundation for fine-grained understanding and intelligent interpretation of lunar surface landforms. However, existing lunar datasets often suffer from fragmented organization, inadequate 3D representation, and coarse entity granularity, which hinder their ability to meet the demands of scientific analysis and engineering applications for high-precision, interactive, and computable digital foundations. To address these challenges, this study introduces real-scene 3D modeling techniques into lunar geomorphological modeling within deep space exploration contexts and proposes a morphology-guided, entity-based 3D modeling approach for lunar surface features. The method establishes a morphology-driven classification framework and a spatial identity coding mechanism, integrating multi-source remote sensing data to enable semantic attribute assignment and relational modeling of lunar entities. Addressing the issue of blurred boundaries in linear structures such as rimae, a semi-automatic extraction mechanism based on orthogonal profile morphological gradients is established. This method utilizes joint constraints of terrain curvature and slope to achieve the geometric reconstruction of linear entities. Furthermore, for the multi-layered structure of craters, a morphology-guided automatic subdivision algorithm combined with a slope-elevation joint discrimination strategy is proposed to achieve component-level refined modeling. The proposed approach is validated in the candidate landing area of Rima Bode, and experimental results demonstrate its effectiveness in efficiently constructing high-fidelity, structured, and semantically rich real-scene 3D models of the lunar surface, significantly enhancing the representational granularity of lunar landforms. This work provides a generalizable technical pathway for the systematic organization, intelligent processing, and 3D visualization of deep space exploration data, advancing lunar cartography toward entity-aware, intelligent, and computable capabilities.

Key words: real-scene 3D, entity-based modeling, deep space exploration, lunar remote sensing, semantic modeling

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